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^C7d WELCOME TO WOLFENSTEIN RELOADED

^C26 What is Wolfenstein Reloaded?

^C00 This is  our vision of iD Software's original title Wolfenstein-3D. We did our best to create it interesting, yet balanced game experience. It started out as only a graphical "facelift", things got out of hand and here we are.

^C05 Project started: ^C00 March 15th 2006
^C05 Project finished: ^C00 July 28th 2006
^C05 Total time spent: ^C00 4 months

Version number: ^C00 1.0

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^C7d THE STORY

^C00 This is the epic story of B.J. Blazkowicz, American spy for the Allied forces in World War II.  Facing horrific dangers, sometimes he only had a knife and his wits between him and death.  His escape from Nazi imprisonment is the stuff of contemporary legend.

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^C7d THE STORY

^C00 Herein are the tales of our hero and his nighttime assault on the wagers of chemical war: his assignment to eliminate Otto Giftmacher, the creator of the weapons; his search for the plans to the Giftkrieg, or Poison War; and his final battle against the man organzing the insidious war, General Fettgesicht.  This is the tale of how B.J.  Blazkowicz became a symbol of freedom and justice, how he stood against untold odds and dealt the enemy a crippling  blow.

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^C7d THE STORY

^C00 Captain William J. "B.J." Blazkowicz, you've got a gun and a deadly mission ahead. Good luck! Hey, if you make  it, you'll have something to tell your grandkids about...  If you don't, at least you'll go out in a blaze of glory!

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^C7d MANUAL

^C00 This manual is essential to your survival, everyone should read it thoroughly to avoid being shot or even worse, dismembered.

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^C7d MANUAL

^C26 Performance/Quality options:

^C00 Select "Control" from the main menu and choose "Performance options" deselect options to increase performance select options to improve quality. Select options to fit your needs.

^C37 Textured floor/ceiling: ^C00 Select to render textures to ceiling and floor.

^C37 Light shading: ^C00 Depth shading. Longer distances look darker than closer.

^C37 Console: ^00  Enables console messages. (Requires full viewsize)
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^C7d MANUAL

^C26 Performance/Quality options:

^C37 Show FPS: ^C00 Displays Frames per second counter. (Requires full viewsize)

^C37 Auto switch weapon: ^C00 Automatically switches to better weapon when you collect a weapon you don't have.

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^C7d MANUAL

^C26 Controls:

^C09 Remember, allways have NUM-Lock on before you run the game. Fail to do so and you might experience inability to run.

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^C7d MANUAL

^C26 Redefinable controls:

^C09 Arrow keys: ^C00 Movement
^C09 Alt: ^C00 Strafe
^C09 Control: ^C00 Fire
^C09 Shift: ^C00 Run
^C09 Space: ^C00 Open, activate or take

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^C7d MANUAL

^C26 Unredefinable controls:

^C09 G: ^C00 Pickup bodies
^C09 R: ^C00 Attach riflegrenade launcher
^C09 S: ^C00 Snap a screenshot
^C09 F1: ^C00 Opens the help
^C09 F2: ^C00 Save game ( ^C09 F8: ^C00 Quicksave )
^C09 F3: ^C00 Load game ( ^C09 F9: ^C00 Quickload )
^C09 F4: ^C00 Sound menu
^C09 F5: ^C00 Resize view
^C09 F6: ^C00 Control menu
^C09 F7: ^C00 Quit
^C09 F10: ^C00 Displays level name in the console
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^C7d MANUAL

^C26 Know your foes:

^C06 Basic german infantry ^C00 carry Karabiner 98 (K98) rifles. Just try to stay close, they shoot ineffectively at point blank. Letting them further, will allow them to hit better.

^C06 SS-Troopers ^C00 wield a close-range submachinegun called MP40, they are accurate shots at close range, try to stay away from them, and pick them with rifle if you have one.

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^C7d MANUAL

^C26 Know your foes:

^C06 Officers ^C00 are armed with a standard issue Luger Parabellum, they are agile and easily run away and seek for help. Don't let them out of your sight.

^C06 Mutants ^C00 are the creation of Dr. Schabbs, they come in many forms, only few models were used in the war. Our intelligence knows only one type of them, which carry a luger in their stomach, held in an iron fist and carry cleavers for melee attacks.

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^C7d MANUAL

^C26 Know your foes:

^c00 Unfortunately this is all we know, prepare for surprises, as there will be some.

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^C7d MANUAL

^C26 Equipment:

^C02 Luger parabellum: ^C00 Rapid semi-automatic firing mechanism and reliability makes this an effective weapon at moderate ranges.

^C02 Silenced Walther P38: ^C00 Slightly slower firing rate than luger, but it's equipped with a silencer, can be used to silently take out enemies.

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^C7d MANUAL

^C26 Equipment:

^C02 MP40: ^C00 Fully automatic weapon that rips enemies apart at close ranges. Effective at clearing rooms, remember it eats up ammunition quite nicely.

^C02 Karabiner 98: ^C00 The German army standard rifle, packs a great punch even at long ranges. Main weakness is the close range accuracy, it will not do you any good against the MP40 point blank. It is not very effective boss  fighting weapon.

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^C7d MANUAL

^C26 Equipment:

^C02 M1 Garand: ^C00 This is less effective than the german rifle, but it is extremely accurate and fast. This weapon is the main assault weapon of the U.S.

^C02 Rifle grenade: ^C00 Can be used in the rifles of both nations. Usefull to kill groups of people and cleaning barracks. Do not use this against the bigger boss enemies as it is not very effective against them.

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^C7d MANUAL

^C26 Equipment:

^C02 M1A1 Thompson: ^C00 The American made submachine gun that is very fast, but does not do as much damage as the MP40. The range is also bad, but this is a good assault weapon if you have bullets.

^C02 The Chaingun: ^C00 This should be used against large groups of enemies, it consumes ammunition pretty fast, but it has a huge ammo capacity. Try not to focus your fire, just spray and pray.

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^C7d MANUAL

^C26 Survival guidelines:

^C87 Hide the bodies, ^C00 don't keep the bodies piled up, enemies might see them and get alerted. They will not be alerted without carrying out an investigation, to see that the person is actually dead.

^C87 Avoid alarms. ^C00 In some maps there might be alarm posts that guards can use them to alarm all the barracks. In fact, don't let them walk into a barrack either, because they will alert everyone inside.

^C87 Don't rush, ^C00 it means almost certain death. Enemies might be ambushing anywhere. Even if alerted, they might not be heading your way

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^C7d MANUAL

^C26 Survival guidelines:

^C87 Keep a low profile, ^C00 try to kill enemies silently with the knife or the Silenced Walther. Shot to the back of the neck will certainly teach them a lesson.

^C87 Search for hidden passages ^C00 in the walls, they might contain German stolen treasure or ammunition and health items.

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^C7d WOLFENSTEIN RELOADED CREDITS

^C2b We would like to thank the following people for their contribution:

^C26 Graphics:

^C02 WLHack: ^C00 The chandalier
^C02 WSJ: ^C00 Heer and Allgemeine enemy packs and his scientist sprites.

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^C7d WOLFENSTEIN RELOADED CREDITS

^C26 Coding:

^C02 Adam Biser: ^C00 Wall patches, multiple  floor/ceil.
^C02 Ripper: ^C00 The usual and then some
^C02 MCS: ^C00 Wolf source lite

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^C7d WOLFENSTEIN RELOADED CREDITS

^C26 Sounds:

^C02 Tricob: ^C00 His effort and sound ideas
^C02 Andy_Nonymous: ^C00 Sound recording
^C02 Forgotten Hope Mod: ^C00 Weapon sounds

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^C7d WOLFENSTEIN RELOADED CREDITS

^C26 Influence:

^C02 Map Design: ^C00 B.J. Rowan, Areyep and Laz Rojas
^C02 Graphical Design: ^C00 Ben Blaufarb and Areyep

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^C7d WOLFENSTEIN RELOADED CREDITS

^C26 Beta testing:

^C02 WLHack

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^C7d WOLFENSTEIN RELOADED CREDITS

^C26 Miscellaneous credits:

^C02 iD Software
^C02 Diehardwolfers community
^C02 Brian Lowe ^C00 for Wolfenstein-3D Dome
^C02 Lost Horizon ^C00 for their inspirational music \m/

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^C7d UTILITIES USED

^C00 Here's a complete list of tools used

^C7d Chaos-Edit: ^C00 Data replacement
^C7d MS-Paint: ^C00 All graphics creation
^C7d Jasc PSP: ^C00 The darker texture sides and the title screen
^C7d Borland C++ 3.1: ^C00 Code Compilation and editing
^C7d Goldwave: ^C00 Sound converting
^C7d Notepad: ^C00 Help/Intermission screens
^C7d Google.com: ^C00 Images and other information
^C7d Winamp: ^C00 To play some kickass tunes
^C7d RecolorBMP: ^C00 Image recoloring
^C7d Altavista Babelfish: ^C00 Translation (Sadly)

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^C7d THANKS FOR PLAYING!

^C00 We hope you will enjoy this title. Now get out there.

You're dismissed...

^C00 Check out KFH Games headquarters at
^C84      http://koti.mbnet.fi/kfh

^C17 Megabyte & Codetech84
^E