This wad is a WolfenDOOM scenario for DOOM II; in other
words, a Wolf3D TC.

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Title: Operation: Arctic Wolf Special Edition
Filename: ARCTIC.WAD
Author: Laz Rojas
Email Address: filmman@earthlink.net, wolfdoom@aol.com
Misc. Author Info: web site at
http://www.doomworld.com/wolfendoom/index.shtml
Description: 19-level WolfenDOOM adventure, featuring new
enemies and ambient sounds. An updated version of the
original Operation: Arctic Wolf. Created on both a Macintosh
and a PC.
Additional Credits to: The guys at id, for creating both
Doom and Wolfenstein. Also Joel Murdoch for beta testing
the levels of the original Arctic Wolf.

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*How to Play*

Read these important instructions for how to run Operation:
Arctic Wolf. This scenario includes more enemies than the
DOOM II engine can handle. To accomodate this, the last six
levels of the scenario use a second sprites and sound wad, as
well as a second Dehacked patch. Also, this scenario begins
on MAP09, rather than on MAP01.

For best results, this scenario should be played with
DOOM Legacy <http://legacy.newdoom.com/>. Mac users should
use Mac Legacy <http://doomlegacy.idevgames.com/>.

To play the first 11 levels (MAP09-MAP19), you must load the
following via Legacy's launcher:

ARCTIC.WAD
ARCTLEV.WAD
ARCTGFX1.WAD
ARCTIC1.DEH

Warp to MAP09 and start playing. When you reach the beginning
of the 12th level (MAP20, "Shark Farm"), save your game and
quit. Launch Legacy again and load the following:

ARCTIC.WAD
ARCTLEV.WAD
ARCTGFX2.WAD
ARCTIC2.DEH

Load your saved game and continue playing.


*Files Included*

ARCTIC.WAD -- interface, textures, floors & ceilings
ARCTLEV.WAD -- maps
ARCTGFX1.WAD -- sound and sprites
ARCTGFX2.WAD -- additional sounds and sprites
ARCTIC1.DEH -- patch file
ARCTIC2.DEH -- additional patch file

Also included is illustrated documentation in html format. To
view it, open the index.htm located in the docs folder with
your web browser.



*Play Information*

Game: Doom II
Level #: MAP09-MAP27 (bonus map at MAP31)
Single Player: Yes
Cooperative 2-4 Player: Yes
Deathmatch 2-4 Player: No
Difficulty Settings: No
New Sounds: Yes
New Graphics: Yes
New Music: No
Demos Replaced: None



*Construction*

Base: New levels from scratch
Build Time: Several months, on and off
Editor(s) Used: Demon, HellMaker, Deimos, MacBSP, DeMacked,
DeHacked, NWT Pro, WinTex 
Known Bugs: None.



*Story*

For months now, Allied Intelligence has suspected that the
German navy has been attempting to construct a
nuclear-powered submarine somewhere in the Arctic Circle
that would rule the Atlantic and threaten the east coast of
the United States. The existence of this submarine,
codenamed Seeteufel (Sea Devil), has been confirmed.
Reconnaissance photos have pinpointed the site where it is
being built as a u-boat base in a fjord in northern Norway,
and although several spies have been dispatched to this
location, none of them has been heard from again. Your
mission is to infiltrate the base, rescue these missing
operatives, and destroy the new submarine before its
construction is completed. 



*Copyright/Permissions*

Authors may not use this level as a base to build
additional levels.

You may distribute this WAD as long as this read me is
included.

*Where to get this WAD*
FTP Sites:
BBS Numbers:
Other: http://www.doomworld.com/wolfendoom/index.shtml
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